En días recientes los placeres de los gemelos los llevaron a los titulares de un periódico local (para nuestro orgullo).
Gabo y Nando participaron por tecera vez de un concurso para crear video juegos y fueron merecedores de sendas menciones honoríficas. Aquí comparto el comunicado y una foto:
GAMES BY TEENS COMPETITION REWARDS CREATIVITY
Published: August 10, 2011
NEW CONCORD — The Muskingum University Games By Teens competition conducted its awards ceremony July 30 on the campus, recognizing students who created the most imaginative and challenging computer games.
The competition was sponsored by Muskingum University and the Google RISE Award. Now in its third year, the contest encourages high school students to imagine, create and program original computer games, which then are evaluated by expert judges.
Muskingum University Instructor of Computer Science Jay Shaffstall created the competition, with the support of the university’s science division, which is under the direction of Raymond Rataiczak, professor of chemistry.
During the awards ceremony, the following top awards were granted:
First place was awarded to Emily Vanasdale, of Zanesville, who created “Skylar Keyes and the Nazi Loot.” She received scholarship support from Muskingum University’s science division.
Second place went to A.J. Hallmon, of Durant, Miss., who created “Orange.” He also received scholarship support from the university’s science division.
Third-place honors went to Todd Dueck, of Zanesville, who developed “Monster Parade.” Dueck was awarded scholarship support from Muskingum’s admission office. He also was recognized for producing the best game by a newcomer to the contest.
Honorable mention awards were granted in the following categories:
Blake Swift, of Zanesville, created the Best Hardcore Game: “Cave Explorer.”
Noah Townsend, of New Concord, created the Best VarietyAdventure: “In Search of Noah’s Ark.”
Ferdinand G. Avila-Soto, of Zanesville, created the Best Thematic Weapons game: “Infestation.”
Curtis Lewis, of Zanesville, created the Best Retro Platformer: “Operation Orange.”
Fernando X. Avila-Soto, of Zanesville, demonstrated Best Use of Climbing in his game, “Orange Skies.”
Kayla Kelly, of Cambridge, was recognized for Most Original Use of Breakout for “Rescue The Princess.”
Hunter Eskridge, of Dresden, developed the Best Puzzle Shooter with “Sunglasses.”
Kaitlin Eskridge, of Dresden, created the Best Classic Role Playing Game with “The Island.”
Cody Kelly, of Cambridge, made Best Use of Fireballs with “Zombies And Ghosts Frontier.”
Contest judges were Shaffstall and Pete Figtree, a Sharon, Pa.-area high school teacher and author of “Ruthless Diastema,” a blog about using games in education.